You can discuss and share content here. - Witches can now throw a variety of potions, - Lightning is no longer a global sound! Better filter that water:). - Quests. - Simple Difficulty! - Experience drop decreased to 8000 (from 10000), - Nether Star drops decreased 1-3 (from 1-8), - Aberrant Soulcube requires Demonic Hearts to craft. A dragon heart is a drop obtained by killing a dragon. the heart, black dye, and a white banner). - Aegis now take double damage when in attack mode. - Jengu now move at double speed in water, 1.5X when in rain. It was released on December 21, 2021. Level up your magic skill to level 8 and craft a summoning rod to summon minions. - Shield Break! - Throwing weapons have been overhauled to have a combination of ammo, durability and still be enchantable! - Fully compatible with Optifine and Shaders, - Tons of custom bridges for all your building needs, - Dupe bugs have been patched (RLTweaker), and now RealBench has been readded, - Keeps crafting materials in the workbench when you leave it, - Renders crafting materials above the workbench in-world, - Completely revamps cave generation, resulting in large caverns, underground water and lava lakes, and various types of satisfying tunnel systems, - Completely revamps mineshaft generation, new mineshaft designs, different mineshafts based on biome, and different mineshaft materials, - Patches issues with beds randomly giving an obstruction message on respawning, - Bounty boards are located at villages and structures that have villagers, every so often villagers will post bounties requesting you do to something for them, - Various bounties will give random rewards based on the value and rarity of the bounty, - Chests can be randomly locked when found, though is not an indicator as to the quality of the loot inside, - Certain chests in specific dungeons may be always locked, chests containing a nether star will always be locked. Also, second image is first base in the same world. - RLCraft 2.8.2 Head Armor, Multiplier and Offset, was 6 + 1 giving us 7. Reputation can be lost by attacking the creature, in which case they will become hostile again. Once it dies, head over and reap the rewards! *All health/medical information on this website has been reviewed and approved by the American Heart Association, based on scientific research and American Heart Association guidelines. - Lost City dimension completely overhauled. - Fixed the Darkness spawner spawning mobs in too high a light level. - Portal to the lost cities no longer uses emerald blocks, it now uses cincinnasite lanterns. POG! Pandie Girl/Window of the dragon life and level, Kallin N/(unnoficial) what mob did you like to be added, KatanaSyn/Dragon caves are "RARE" yep sure ok. PhantomFlamePhoenix/Petition for tameable sea serpents. Menu. the heart, black dye, and a white banner) - Fixed server-side crash caused by Spriggan Heart when used with no Summoning Sets. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. - Battletowers reworked a ton, new spawn conditions, battletower golem AI overhauled, many more fixes. Timed blocking and better shield mechanics, - New Dynamic Trees Traverse compatibility patch. - The Asmodeus boss fight has been improved and is now more difficult due to a new hitscan attack and minion changes. -The amount of damage your shield can withstand before being breached is based on the shields maximum durability (Shield Power)! 01.23.23 | DragonWear. with prot 4, 90% of the game cant damage you, only your armor. - Anvil can break and smash certain blocks and items, - Squids can be milked to give ink using a bottle without killing them, - Barrels, Cabinets, and more storage options, - Many decorational blocks, lanterns, chandeliers, etc. 1 comment. Stay outside of the dragon's range, and summon minions to attack it from a safe location. A cool down will be given to your shield that scales more the more damage was dealt that went above your shields blocking power. Anyone knows how to put the banner pattern of the heart un a banner? Create an account to follow your favorite communities and start taking part in conversations. I one time saw a dragon and he was just floating in the water in the sea. The Seattle Fire Foundation responds to critical, unmet needs of our firefighters to help keep them safe and to better protect our community. This means better shields protect against more damage. In this episode, we find out of the fire dragon is sleeping or dead! Manage all your favorite fandoms in one place! USE DIAMOND RAPIER! Different fish can act differently and sporadically based on the type of fish, weight and size of the fish, etc, - Fishing poles are now modular! Set this to TRUE in your server.properties or structures won't generate correctly and villager spawns will be missing. 14 days ago. RLCraft is a mighty modpack, adding thousands of hours of content to the beloved Minecraft game. - Potions are now stackable up to 8 (as are juices), - Mundane potions cannot be crafted with redstone anymore, - Thick potions cannot be crafted with glowstone anymore, - Thicks potions are now crafted with Bone Mushroom Spores (found on bone reefs in The Nether only), - Potion Of Health Boost: Gives extra hearts - Crafted with Heart Containers in Thick Potion, - Potion Of Levitation: Levitation effect - Crafted with Feathers in Mundane Potion, - Potion Of Feather Falling: Slow falling effect - Crafted with Feathers in Thick Potion, - Potion Of Wings: Gives creative flight - Crafted with Pixie Dust (from Familiar Fauna, not Ice And Fire) in Thick Potion, - Potion Of Mending: Repairs currently equipped items slowly - Crafted with Dragon Hearts in Thick Potion, - Potion Of Knock Up: Launches player/mob into air - Crafted with Rabbit Foot in Mundane Potion, - Potion Of Detonation: Causes explosion at effected player/mob - Crafted with Dynamite (Spartan Weaponry) in Mundane Potion, - Potion Of Thundering: Causes lightning strike at effected player/mob - Crafted with Electric Eel (Aqua Culture) in Thick Potion, - Potion Of Spontaneous Combustion: Sets effected player/mob on fire - Crafted with Ember Charge (Lycanites) in Thick Potion, - Potion Of Guarding (Iron Skin): Gives extra armor - Crafted with Dragon Flesh in Thick Potion, - Potion Of Diamond Skin: Gives extra armor toughness - Crafted with Block Of Diamond (may change later?) We recommend latest Forge currently, - Command blocks must be enabled in server.properties, otherwise villages/structures wont work. - Chainmail/Iron Helmet = 13 Locational Armor, - Dragon/Tide Helmet = 25 Locational Armor, - Chainmail/Iron Helmet = 11 Locational Armor, - Dragon/Tide Helmet = 19 Locational Armor, - All new building blocks from new stone deposits including Marble, Slate, Jasper, and Limestone, - Biotite added to the end dimension, only generating when Ender Dragon is defeated, - New item frames, item frames can be placed on floors now, - Ancient tomes need to be held in the offhand and right clicked to merge with the item in your main hand, as the anvil recipe is removed (RLTweaker), - New Archeologist can be found underground with unique trades, - New Mob: Stonelings, found deep underground (can be tamed with diamonds). Adding Optifine shaders and resource packs. - Area harvesting with Equipment will no longer mass destroy blocks that have Block Entities like Chests, Furnaces, etc. I make a sheep farm so i can craft wool armor. RLCraft v2.9 is a major update to RLCraft adding new Nether biomes, the Quark mod, Quests, Hats, and a cave overhaul. Our mistakes in rlcraft. You can discuss and share content here. - New generations like revamping vanilla dungeons, adding pirate ships, etc, - Items on the ground flash before despawning, - New mob: foxhound, found in the nether (can be tamed with coal), - Villages are now decorated with new blocks and interiors are much more lively, - Abandoned crates underground you can break to get items. - New Dragon Skull Canteen! - Fixed a crash caused by laser projectiles in some cases. - Fixed a client side memory leak, this takes a long time to become significant. - BaseHealth increased to 5000 (from 4000), - Experience drop increased to 12000 (from 10000), - Nether Star drops decreased 1-4 (from 1-8), - Undead Soulcube requires Corrupted Skulls to craft. - Vespid Hive Building is finally back and has been upgraded! You can eat the flesh(if you eat the fire dragon flesh make sure you're in water or have fire resistance). -Shields can be breached by any attack now from any mob. The Mask Master/Cyclops VS Dreadful Peat Mummy. Different optional quests to complete, with comsetic hats as rewards. So dont forget to smile when you see them! - Changed recipes of some arrows such as the burial arrow, frost arrow, etc. Unlike a body of a dead dragon it has no flesh, meat, scales and blood. RLCraft Wiki is a FANDOM Games Community. - Acid now creates Diorite when mixing with water. - Dragon's Eye bauble can only be crafted now with a stage 5 fire dragon skull (and ender dragon head), - Enderqueen's Crown now gives +1 reach, and has a 1 in 20 chance of spawning an endermen/ignoring damage (from 1 in 50 originally), - Shield Of Honor now ignores damage every 5 hits you take (was 10), gives you Resistance 1 (does not stack), and has a 10% chance of ignoring fatal headshots (was 2%), - Ring Of Enchanted Eyes now gives +1 to Luck, - Polarized Stone uses mana now instead of hunger, - Stone Of Greater Inertia now multiplies your overall speed by 1.5x (50% boost), - Stone of the Sea recipe changed to use Neptunium now, - Poison stone recipe changed to use Bezoar now, - Fairy ring properly scales health now via percentage based on your max health, - Dwarf ring properly scales health now via percentage based on your max health, - Damage reduction for races like Fairy ring now works properly, - Poison stone bonus reduced from 100% to 50%, - Stone of the sea no longer stacks with depth strider, but still works with underwater strider, - Permanent races from race foods are not lost on death, - Removed restoration potion and added restoration serum, - Stealth now also works on lycanites mobs (not bosses) (RLTweaker), - Pimped out the treasure skill in level up with more items in loot tables for digging, - Fixed some tooltips having the wrong percentage, - Wood Cutting skill now has 20 levels and has been made much cheaper since this was learned to only be doing 4% per level, - New update enhanced performance with many optimizations, overhauls all animations, and adds new ones for wolves, spiders, and more, - Enabled player mo'bend animations now that we made many mods with attachables compatible, - Caestus is now set to use the punching animation, - Block hardness increased from 5 to 15 (mining a mob spawner with lower tier tools will be slower, though a gold pickaxe is faster than diamond), - Removed heart crystal shards and some healing items as drops from mob spawners when mined, - Slightly adjusted and rebalanced other drops, - Fixed squid ink accidentally dropping from mob spawners (lel), - Loot rebalance, ender pearls, xp bottles, and xp books, diamonds, emeralds, and diamond gear have been adjusted to account for double roll chances, - Spawn rate decreased slightly from 700 to 800 blocks apart, - Generation fix for towers so they no longer spawn in a predictable pattern (RLTweaker), - Battletower Golem fires a new projectile that destroys blocks, and leaves a fire trail when flying near blocks (custom Lycanites Mobs projectile by Shivaxi) (RLTweaker), - Battletowers no longer show up in the lost cities (RLTweaker), - Battletower Golem's new projectile can paralyze a player temporarily from a direct hit (Lycanites Mobs + RLTweaker), - Battletower Golem can no longer drown (RLTweaker), - Battletower Golem cant stay in boats (RLTweaker), - Fixed Battletower Golem storing momentum/velocity when not active (aka fishing pole exploit) (RLTweaker), - Battletower Golem is heavier and will be harder to yeet off of towers (but not impossible) (RLTweaker), - Battletower Golem AI much more aggressive now, fixed randomly losing targets (RLTweaker), - Fix for exploding towers damaging players who weren't near due to conflict with infernal mobs (RLTweaker), - Battletower Golem can no longer be hurt by anvils or other falling blocks (RLTweaker), - Battletower Golem can no longer suffocate in blocks (RLTweaker), - Battletower Golem can no longer be pushed by pistons (RLTweaker), - Battletower Golem can no longer be harmed by Lycanites Mobs fluids (RLTweaker), - Battletower Golem is no longer pickable with a quetzodracl, - Grappling hook weight, speed, and length adjusted and rebalanced, - Several fixes and improvements to the mod and mechanics, - Grappling Hook will no longer magically protect you from all fall damage, - Grappling Hook no longer works in Lycanite boss arena's, - New enchantments added, double jump, wall running, and sliding, - Added maximum weight of mobs that can be hooked, - Golden Osmosis now only requires 6 skill points to unlock, and magic requirement lowered to 12, - Dodge, Wall Jump, and Ledge Grab traits added under agility, - Clicking on an unlocked trait will lock it and give you a refund (RLTweaker), (base damage represents that item at wood tier), (damage multiplier means how much damage is added per material upgrade), - Rapier base damage now 1.5 (was 2.5) and Unarmored Damage Bonus 100% (was 200%), - Saber base damage now 3.0 (was 4.5) and Chest Damage Bonus 50% (was 100%), - Katana base damage now 4.5 (was 3.5) and Chest Damage Bonus 50% (was 100%), - Longsword base damage now 7.5 (was 4.5) and attack speed 1.3 (was 1.4), - Greatsword base damage now 4.5 (was 6.0) and damage multiplier 1.5 (was 2.0) and attack speed 1.2 (was 1.4), - Halberd base damage now 7.5 (was 6.5) and damage multiplier 1.5 (was 2.5), - Hammer base damage now 7.5 (was 6.0) and damage multiplier 0.5 (was 1.0) and attack speed 0.9 (was 0.8), - Glaive base damage now 5.0 (was 4.0) and damage multiplier 2.0 (was 1.0), - Javelin base damage now 1.0 (was 1.5) and damage multiplier 2.0 (was 0.5), - Mace base damage now 3.5 (was 4.0) and damage multiplier now 1.5 (was 1.0), - Pike base damage now 5.0 (was 4.0) and damage multiplier now 1.5 (was 0.5), - Quarterstaff base damage now 5.5 (was 1.5) and damage multiplier 0.5 (was 1.0) and attack speed 2.0 (was 1.4), - Spear base damage is now 5.0 (was 4.5) and damage multiplier now 0.75 (was 0.5), - Warhammer base damage now 6.0 (was 4.0) and damage multiplier 1.5 (was 1.0), - Lance base damage now 2.0 (was 4.0) and Riding Damage Bonus 200% (was 100%), - Wooden arrow base damage now 1.0 (was 0.2) and range multiplier 0.75 (was 1.5), - Iron arrow base damage now 2.5 (3.0) and range multiplier 1.0 (was 0.75), - Diamond arrow base damage now 3.0 (was 3.5), - Bolt base damage now 1.5 base damage (was 4.0) and range multiplier 2.0 (was 1.0), - Diamond bolt base damage now 2.0 (was 5.0) and range multiplier 2.5 (was 1.25), - Arrow rebalance, Wooden arrow base damage now 1 (from 0.5), Iron arrow base damage now 3 (from 2) and Diamond arrow base damage now 4 (from 3), this fixes Iron arrows accidentally doing less damage than normal arrows, - Wooden arrows now only need wood, sticks, and paper to craft, making them much easier to obtain very early game. 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