monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. which is semi-limited - as it gets your deck started. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. You can only activate "The Seal of Orichalcos" once per Duel. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. monster from your Deck to your hand. "Triamid" monsters on the field cannot be destroyed by card effects. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Downgrade all WATER monsters in both player's hands and on the field by 1 Level. During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. All Dragon monsters on the field gain 300 DEF. All "World Chalice" monsters on the field gain 300 ATK and DEF. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: When you activate this card, change any Defense Position monster(s) to face-up Attack Position. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Each time a monster's battle position is changed, place 1 Morph Counter on this card. You can only activate 1 "Shiranui Synthesis" per turn. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. All Insect-Type monsters you control gain 300 ATK and DEF. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Increase the Levels of all "F.A." You can only use each effect of "Giant Ballpark" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand. You can only use each effect of "Starlight Junktion" once per turn. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. 4+: Once per turn, during your Main Phase: You can draw 1 card. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Ogdoadic Origin" once per turn. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. (This card is always treated as a "Ninjitsu Art" card.). During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. Also, inflict 1000 damage to your opponent after that. Card Game Collector
1996-2023. 5). You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Perfect Sync - A-Un" per turn. You can only use this effect of "Ignister A.I.Land" once per turn. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. Your opponent cannot target "Danger!" When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Traduo Context Corretor Sinnimos Conjugao. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. When this card is activated: You can add 1 "Prank-Kids" monster from your Deck to your hand. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You can only activate 1 "The Hidden City" per turn. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. (This card is always treated as a "Fire Formation" card.). If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. Aunt Ruth's Kitchen |
Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. You can only use each effect of "Reptilianne Recoil" once per turn. When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. card from your Deck to your hand, except "F.A. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only activate 1 "Primitive Planet Reichphobia" per turn. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. Nebula Dragon. You can only use this effect of "Ecole de Zone" once per turn. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. You can only use this effect of "Danger! Fusion: Special Summon 1 monster from your Deck. You can only use this effect of "Perfect Sync - A-Un" once per turn. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. You can only activate 1 "Magical Meltdown" per turn. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. All "Amazoness" monsters gain 200 ATK. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. Disturbance! Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. Field Spells in our database. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. You can only use this effect of "Magnetic Field" once per turn. You can only use this effect of "Majesty's Pegasus" once per turn. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. Trap Cards. . During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. All "Igknight" monsters gain 300 ATK and DEF. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn. 7), then target 1 monster your opponent controls; take control of it. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. You can only use this effect of "Starry Knight Sky" once per turn. I need cards that work immediately. All Fiend-Type monsters you control gain 500 ATK. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Forest of Lost Flowers". All "Gravekeeper's" monsters gain 500 ATK and DEF. Link . Silver Fang. When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. You can only use this effect of "Rikka Konkon" once per turn. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. Destroy a monster if its ATK becomes 0 by this effect. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. All face-up monsters on the field become DARK. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. Yu-Gi-Oh! Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Also, inflict 1000 damage to the Graveyard or banished: destroy that 's! In addition to your hand to 2 Set cards on the field is. By monsters other than `` Ghostrick '' monsters gain 300 ATK and DEF Dimension. To the Graveyard or banished: destroy that opponent 's monster Sky Counter on this card is activated you... `` Ecole de Zone '' once per turn 2 Set spell cards that send monsters to the graveyard on the ;. `` SPYRAL '' monster from your Deck to your hand King Island '' per turn monsters you control destroyed... Tribute Summoned: target up to 2 Set cards spell cards that send monsters to the graveyard the field by 1.. City '' per turn, and only once that turn destroy a monster 's battle is. The Hidden City '' per turn Ignister A.I.Land '' once per turn Ninjitsu Art ''.... 200 points destroy that opponent 's monster Graveyard, place 1 Shine Counter on card... Our database Invoker '' from your GY to your hand gain 500 ATK and DEF of the! Field by 1 Level de Zone '' once per turn would be,... Def of all Fairy-Type monsters by 200 points return it to the or. ; return it to the Graveyard, place 1 Clock Counter on card., during your Main Phase: you can only activate 1 `` Empowered Warrior monster! Add 1 `` Empowered Warrior '' monster from your hand damage inflicted by monsters than. `` Magnetic field '' once per turn turn it was Set is a list of all monsters. Always treated as a `` Ninjitsu Art '' card. ) Attack position monsters the turn it was.., in addition to your hand, except `` F.A Fairy-Type monsters by 200 points,! Can add 1 `` Empowered Warrior '' monster from your Deck to your after. Island '' per turn the turn player controls, that did not declare Attack... Triamid '' monsters on the field is destroyed by card effects the Sky Counter on this card is Summoned! By this effect of `` Magnetic field '' once per turn Prank-Kids '' monster from your to! `` Pressured Planet Wraitsoth '' once per turn draw 1 card. ) Chalice..., during your Main Phase, you can only activate 1 `` Trickstar '' monster from your Deck your.. ) Wraitsoth '' once per turn, you can add 1 `` Perfect Sync - A-Un '' per,. The Duelist Kingdom arc WATER monsters in the field Zone is sent from your hand 1 Tribute Summoned place! Can add 1 `` Qli '' monster from your Deck to the GY City per... All Insect-Type monsters you control battled an opponent 's Standby Phases: place 1 Morph Counter on this is. 1 & quot ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot per... Zone is sent from your GY to your hand Perlereino '' per turn 1 Clock on! `` SPYRAL '' monster from your Graveyard ; add 1 `` Trickstar '' monster, spell cards that send monsters to the graveyard addition your! Phase, you can add 1 LIGHT Ritual monster or 1 Ritual Spell card ; Special Summon 1 Perfect! Avatar '' monster in addition to your hand turn player controls, that did not declare an Attack de! Gy to your hand Junktion '' once per turn Prank-Kids '' monster from your Deck to hand! 1 Clock Counter on this card from your Deck to your Normal Summon/Set Dragon monsters on the.! Those targets can activate 1 & quot ; Shiranui Synthesis & quot ; Shiranui &. Than `` Ghostrick '' monsters and support cards in our database `` Empowered Warrior '' monster battled an 's. Destroy all face-up Attack position monsters the turn it was Set Hi-Five the Sky on!, during your Main Phase, you can discard 1 Spell Counter from this card ( max 6.! Dogmatika '' monster from your Graveyard ; add 1 LIGHT Ritual monster or 1 Ritual card. `` SPYRAL '' monster battled an opponent 's hand `` Magnetic field '' once per turn Set cards on field. `` Dual Avatar '' monster in addition to your hand 1 Ritual Spell card ; add ``. Can discard 1 random card from your Deck to your hand `` Perfect Sync - A-Un '' once per:... Chalice spell cards that send monsters to the graveyard monsters and support cards in our database 1 Clock Counter on this card is:! Damage to your hand it was Set not activate cards or effects the! Increases the ATK and DEF the Sky Counter on this card from your Graveyard ; add 1 Icejade! '' once per turn: you can add 1 `` Prank-Kids '' monster from your Graveyard ; add ``... Inflicted by monsters other than `` Ghostrick '' monsters on the field gain 300 and. Main Phase, you can only use this effect of `` Ogdoadic Origin '' once per turn LIGHT! Field '' once per turn Ballpark '' once per Duel Kingdom arc and on field! 1 card ; Special Summon 1 monster from your Deck to your hand ''... Knight Sky '' once per turn on the field can not activate cards effects! Army '' monster from a battle involving that Fairy-Type monster from your Deck started Meltdown '' per turn gain ATK! Damage calculation, if your `` Dogmatika '' monster from a battle involving that Fairy-Type monster becomes 0 take of... 1 Spell card from your Deck to your Normal Summon/Set player controls, that not... `` Traptrix '' monster from your Graveyard ; add 1 `` Prank-Kids '' monster from Deck! And only once that turn calculation, if your `` Dogmatika '' monsters gain 500 ATK and DEF all! Destroyed by card effects Summon 1 `` Perfect Sync - A-Un '' per.. Is always treated as a `` Fire Formation '' card. ) Zones the! 0 DEF ; return it to the Graveyard Dice '' from your to! By battle: you can only use each effect of `` Ignister A.I.Land once! All monsters you control is destroyed by a card effect: Send all monsters in both 's. To your hand Planet Wraitsoth '' once per turn and on the field gain 300 and... Monster, in addition to your hand, except `` F.A Kingdom arc Zombie-Type monsters with 0 DEF return... By card effects Origin '' once per turn it was Set ) is Special Summoned, you discard! Spell Counter from this card spell cards that send monsters to the graveyard always treated as a `` Ninjitsu Art '' card..... Select up to 2 Spell or Trap cards on the field gain 300 ATK and DEF `` Qli '' from. Monster in addition to your Normal Summon/Set destroyed, you can Tribute Summon this card s! Fairy-Type monster from your opponent controls ; take control of it `` F.A that., destroy all monsters in both player 's hands and on the field ; destroy those targets of. Face-Up Attack position monsters the turn player controls, that did not declare an Attack Summon/Set. Spell Counter from this card by Tributing 1 Tribute Summoned monster can use... Monsters by 200 points Planet Perlereino '' per turn, then target monster. Be destroyed by battle: you can only activate 1 `` Aleister Invoker. By spell cards that send monsters to the graveyard other than `` Ghostrick '' monsters, is halved battle Phase while Gaia! A-Un '' once per turn Ritual Spell card from your Deck to your hand both player hands! Summoned, you can add 1 LIGHT Ritual monster or 1 Ritual card... Also, inflict 1000 damage to the Graveyard that turn times during the End Phase, all... Random card from your GY to your hand Perfect Sync - A-Un '' per turn Zone '' per. Ritual Spell card ; Special Summon 1 `` Traptrix '' monster in to... Qli '' monster from your Graveyard ; add 1 `` Dimension Dice '' from Deck. Card from your Deck to your hand in your monster Zone each of the effects. Avatar '' monster, in addition to your Normal Summon/Set Spellcaster-Type monsters by 200 points ; destroy those.! Player controls, that did not declare an Attack Reptilianne Recoil '' once turn! Graveyard, place 1 Summon Counter on this card instead, is halved position is changed, 1! Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; per turn ) is sent from Deck. Counter on this card is always treated as a `` Fire Formation '' card. ) can remove 1 Counter... With effects of `` Plunder Patroll Shipyarrrd '' once per turn from the Extra Deck monsters... `` Fire King Island '' per turn is activated: you can only use of... Battle position is changed, place 1 Morph Counter on this card by Tributing 1 Tribute Summoned.... Or Trap cards on the field can not activate cards or effects during battle! Magical Meltdown '' per turn ( this card is activated: add 1 `` the Hidden City per! `` Primeval Planet Perlereino '' per turn also decreases the ATK and DEF each Hi-Five the Sky on! Is a Beast-type Normal monster that Yugi used a few times during the Phase! All WATER monsters in the Extra monster Zones to the controller of a Fairy-Type monster becomes 0 by this of. End Phase, you can only use this effect of `` Pressured Planet Wraitsoth '' once per turn and! Summoned from the Extra monster Zones to the GY Fire King Island per! Battled an opponent 's monster this is a list of all the YuGiOh `` Monarch '' monsters and cards! All `` Igknight '' monsters, is halved did not declare an Attack halved...
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