Complete with dragon riding, a big red warhammer, and a duel with the lord of the underworld, DOOMhas never been more metal than in the game's final campaign DLC,The Ancient Gods Part 2. A nice change of pace! It turns out that, once the Doom Slayer arrives at the gates of Immora . We will get several tutorials here. All you need is your full auto shotgun, so go crazy until you kill everything. Punch the switch and head through the hole to the left. These three new foes are tricky enough on their own, but the way The Ancient Gods Part 2 combines its evil ingredients in each encounter is an achievement in first-person shooter AI design. From here we need to use the shotgun hook to propel ourselves to a climbable wall past it. We have plenty of Imps and Soldiers this whole fight for ammo. It's been quite a few months since this came out, so it is OK to be a little rusty (I. We WILL NOT make it as we're ambushed again You'll know right away too as a giant tentacle appears. Note that a Knight will burst out of the wall up ahead, so have your shotgun ready. After that are some Knights, including an Empowered Hell Knight. On the Dark Lord, some of the game's most experienced veterans will get stuck on phase one for hours without making any progress. Usually, the way this weapon consumes ammunition makes it hard to recommend, but this fight makes it difficult to run out of ammo, even for players who try to run out. When you grab this ammo, TWO MANCUBI will show up, so be ready to stun them with the barrels and shotgun them. Hello everyone! Doom Eternal's most notorious example was the Marauder, a relentless runner who pursued the Slayer like a shadow, if your shadow owned an axe and a bright-orange attack dog. We'll get three practice stages here. Once you are done we will descend down from Commander Valen into a large combat arena. The new . Finally accomplishing this will teleport you to an upper area where we realize this thing is actually a spaceship (or so we're told). We'll get an upgrade to our hammer: "Demons hit by the Sentinel Hammer Slam will now drop more ammo". From there look to the left. You're so close, don't give up now! Amateurs sitting on a stack of lives can lose them all just as easily. Warner Bros. The first one you just hook the shotgun hook icon and propel yourself up to the marker. Complete the UAC Atlantica Facility (Ancient Gods 1) 1 guide. RELATED: Doom Eternal: Best Doom Slayer Skins (& How To Earn Them). That means more hammer charges, so he's arguably easier to kill going forward. Head in and watch the scenes. The Sentinel Hammer is a. It's a no-holds-barred adrenaline junkie experience, one where you descend into the pits of hell, kill literal gods, and are kitted out with abilities called Blood Punch or Glory Kill. Speaking of which, it surprised me a little that this expansions final boss battle isnt its hardest fight. He doesn't hit too hard and gamers will find plenty of health to recover with, but his major weakness is a very specific sequence. Following his quest to the tip of The World Spear, the DOOM Slayer must venture through Reclaimed Earth in order to find a portal to Immora, the innermost sanctum of hell where his foe the Dark Lord awaits. The most annoying enemies are the Carcass ones though (the ones that put up shields), so try to jump over the shields and take them out with your shotgun. Both are more . Take out the regular one first and then the possessed one, being ready to use your plasma gun's microwave beam on it afterwards (be sure you do this). When the Dark Lord regains consciousness, repeat this process. RELATED: Doom Eternal: Where To Find Every Mastery Token. This is absolutely a fun fight. And dashing only once won't work, he follows up his charge with an immediate melee attack. The The Ancient Gods - Part Two Add-on for DOOM Eternal (Windows) has 7 achievements worth 250 gamerscore. Get more out of Doom Eternal and enhance your gaming experience. Doom Eternal was released on March 20th, 2020 and it is available on PC, PlayStation 4, Stadia, Xbox One, Nintendo Switch, PlayStation 5, and Xbox Series X/S. This is especially true when a second Armored Baron shows up. There is room for debate on the best weapons in the game, but this boss is made much easier by using two specific guns and not an entire arsenal. Starting from here and going forward, the Dark Lord spawns two Hounds at one time. You can jump to walls between them to wait for safety (and some armor), but you'll have to jump past them and hit a hook to dash into another wall. Theyre exceptionally weak, but they make your task significantly harder unless you tiptoe around them. IMMEDIATELY turn around and jump to the right pole, shoot the target and jump to the next pole on the left, then shoot the gate and dash into the teleporter. Similarly to the main game, there are a bunch of collectibles that you can collect in your playthrough. These hounds have very little life and can be killed by a single blast from the Super Shotgun, even at range. You can see a cubby near the bottom to hide in and outclimb the fire (or just take a shot to the face we have health nearby). OK, for our first fight we'll have a couple of Cyber Mancubi with Imps annoying us (be sure to use your punch to destroy their armor). The Hammer is a good idea here as we want the pickup, just be sure to wait for your fire belch for some good armor refill. Follow the walkway to another courtyard you just know this is going to be a fight We'll start off with Imps and Soldiers here, which isn't bad at all. First up is The World Spear, where the Doom Slayer seeks a key that will grant him passage to the innermost circle of hell. p>The final piece of DLC for Doom Eternal landed earlier this week, and it appears that not only does it mean the end of this particular installment in the series but perhaps the end of the story for the Doom Slayer altogether.The Ancient Gods Part 2 arrived to finish off the story in a very big way and had some surprising twists and turns in its conclusion. This next wave has TWO Tyrant enemies (the large foes with the rocket launches) and TWO Doom Hunter enemies. Do not directly attack these adds. Note that once you get up to the platform you'll see a big armor pickup here, but you will be attacked when you pick it up (use the barrels nearby). The wave starts out with numerous Pain Elementals and Cacodemons so have that chaingun ready. It took me three tries to beat, so I'm hoping you do better! After killing two hounds, enter melee range with the Dark Lord. Exit through the door that opens,. With the aid of an old ally, battle . It's not the best, but there's a lot of fodder enemies here at least and you shouldn't be in any real danger here. You can ride this pad up, turn around, and find a "Secret Area" with a full-refill icon nearby. Doom has practically evolved into a single-player esport at this point, and The Ancient Gods Part 2 closes the book on the Doomslayers quest to vanquish Hells forces by adding enough new variety and challenge to keep it as engaging as ever. Hodey is a writer for Game Rant and TheGamer based out of the Rocky Mountains in North Ogden, Utah. This next wave has four Cyber Mancubi around the area with Imps pestering you. As with the previous DLC, The Ancient Gods Part 2 introduces a handful of new enemy types that require very specific tactics to defeat. You'll see the giant glowing red sphere no problem. You will want to be ready for the Whiplash enemies that show up (Ice Grenades / homing Rocket Launcher). The Mobile Turret mod for the Chaingun has the best raw DPS in the game so long as the target isn't moving. Your war is not over slaying the Khan Maykr left an imbalance of power that threatens all of creation. Once they are dead head back and look out the right cliff to see a swing bar. The go-to source for comic and superhero movie fans. Use it after punching the Doom Hunter though just to wreck him up further. We have our objective as well OK, we know you may be rusty. The first secret encounter comes after you battle the Marauder and need to jump across some gaps with a giant fan on the wall to your right you need to shoot, or you can jump onto the opposite wall and wall jump to the platform below. You basically want to snipe their heads to kill them, but need to wait for them to attack. Youll still need mastery of every skill Doom has taught you over the past half-decade to make it through this gauntlet, and if this is the end of Eternals story, its been a hell of a ride. There is plenty of ammunition all around and the Zombies themselves can be a source of even more ammo and armor. Keeping these tactics in mind will be critical to success in the next four stages. We got a couple of things to get here. There are two extra lives outside the door. Follow the armor down and dash into a wall to hold on, then look around for another wall to jump to. Tha. The Take Back rune can help immensely. This is of course a trap. Got it. First though, we get a reminder about the "Blood Maykr" enemies: This is a good reminder. Fun. Doing so requires either sustained plasma-based weapon fire or a single, well-timed precision shot to the mace in his hand at the moment it flashes green. Doom Eternal Trainer (12.06.2020 GAMEPASS + The Ancient Gods, Part One) MOBILE-READY. As a player make their way through this stage, they will have the. Doom Eternal: The Ancient Gods Part 2 is a workout for your hands. We need to drop and dash () into the wall to attach to it and continue. With the sequel, God of War: Ragnarok, on the horizon, let's catch up with ol' Kratos, his son Atreus, and where we last left the Nordic realm. Just him, which should help you learn him. He has one of two melee attacks. The four levels in The Ancient Gods - Part 2 all build toward a final confrontation that could seal demonkind back in their own dimension. Unfortunately, because there isn't any jumping or platforming, none of the normal runes offer much of an advantage. . The Ancient Gods Part 2 is more than just a 3-4-hour draw-and-quarter session, though, because you get one useful new tool to help turn the tide back in your favor. To make you practice this, an Armored Baron shows up out of the waterfall. NEW LIFE. Remember to dash with , use your fire spurt () on weak enemies to build up armor, and melee flashing enemies () for health. Use your hammer on him to stagger him again, this time for a longer time. MORE: Doom Eternal: The Ancient Gods Part 2 - Ways It Sets Up A Sequel. Beyond The Dark Lord, The Ancient Gods Part 2 also introduces five new demons to its unholy bestiary of enemies, further complicating Doom Eternal's chess board combat design. This is our new big toy for this DLC, as you can tell. Up the ramp we have more foes, but note the giant tentacle that shows up near the fountain (be ready with your shotgun). Once the fight is done, we have a secret to find! Head forward into a courtyard for another tutorial on a new(ish) enemy: We'll get a fight with this guy right away. To Take a . Once you've killed them, an Armored Baron will show up. From the ledge, look to the lower right to see a wall down below we need to drop and dash to. Note the shotgun hook by it as well. When attacking the final boss with the hammer, any nearby spawns will instantly die. After that we will have some Pinky enemies with Prowler enemies (the teleporting Imp things) bothering you. Some soldiers and a Knight will attack as well but it is a feeble attempt. They also just give us a lot of health, ammo and armor by looking around. You denied the gods and awoke an ancient evil. This is just above the shotgun hook, so it is tricky to nab (by the way, you can get up here now with this hook). Use the hook icon to swing around the corner and climb up the wall. Rockets and shotgun salvos as the Armored Baron quickly regenerates that dumb armor. After setting their sights on demons for so long, Doom Eternal Ancient Gods Part 2 flips the script and completes the journey that started in Part 1. After firing the Super Shotgun, the Dark Lord will be briefly staggered. Not bad! You can use this to get up to a climbable wall and head up then use a hook icon to swing where the armor is to another small area. Here's how to soundly defeat him, even on Ultra-Nightmare. Hunt down all the collectibles in The World Spear with these locations. It plays a key role in Part 2s climactic fights, and its a natural fit amongst the Doom Eternal arsenal. I know, I know. Doom Eternal: The Ancient Gods Part 2 Walkthrough Guide, Doom Eternal pushes forward to smash launch weekend sales record for franchise, Doom Eternal: Release Date And What We Know So Far. The game's final piece of DLC is every bit as brutal and satisfying as you'd expect. How cheeky of them! Once again, these final two phases are identical. Then whip out the Mobile Turret and blast him until he wakes up. You will have two Archvile enemies. Next, we have a 1-UP in the pipe near the wall over here. If a demon kills the Slayer, simply use a hammer charge to kill them instantly and take back the extra life. The Ancient Gods Part 2s other smart new layer is its two-tiered Escalation Encounters. Behind you though is another climb-able wall with a very obvious fireball shooting down. After that we're free to continue on. This gets rid of all his armor and you have a couple seconds to do it. Have your shotgun ready as a soldier shows up (he's not ready for you). First, there's a weird pixel remnant from an early Doom title by the barrels over here. One Knight isn't bad, but after that are two Knights and a screecher zombie. Bethesda is one of the biggest studios within the Xbox portfolio, with its latest and arguably most anticipated title in Starfield releasing on Xbox Series X, Series S, Xbox One, and PC in 2023. To quoteDOOM Eternalcomposer Mick Gordon: \"Looking at DOOM, everything feels like a metal album cover from the 70s\". This fight actually ends with a swarm of gargoyles (like, a ton), so be ready with your rifles and grenades to help thin the herd. Even after Doom Eternal Ancient Gods Part 2 came out, the final boss was a cakewalk compared to the final fight in the Ancient Gods Part 1. The key here is to immediately get out your rocket launcher and blast the Baron. Doom Eternal's first story DLC, The Ancient Gods Part 1, reminds me a lot of one of the original Doom's expansion episodes, Thy Flesh Consumed. DOOM Eternal | The Dark Lord - The Ancient Gods Part 2 Walkthrough. Complete with dragon riding, a big red warhammer, and a duel with the lord of the underworld, DOOM has never been more metal than in the game's final campaign DLC, The Ancient Gods Part 2. Clean up everything after those big targets are down and you'll have completed this optional fight! From here, jump over the gap to the cave area. There are zombies here to refill your armor and a Turret further in (weird placement). Use the giant terrain to your advantage to divide and conquer them. It is timed. This is a good spot to use your Hammer at if you get surrounded while killing these Archviles. We've got some light platforming now. The second and third phases are identical. Still, take out the Mancubus quickly as a second one will show up. During this phase, the Dark Lord will spawn multiple powerful demons. Up ahead is a ring of shamans, all floating in the air. Soon a Mancubus will show up and you really don't want to buff him, so be careful with your shots here. This lake is rather picturesque. You'll be swarmed by a bunch of demons. 11 Marvel Snap Tips That Will Help You Win & Get Cards Fast! These are some of the most brutally difficult battles in the entire Doom series.The Ancient Gods Part 2 is more than just a 3-4-hour draw-and-quarter session, though, because you get one useful new tool to help turn the tide back in your favor. Enter Mobile Turret and blast the Dark Lord. The hammer definitely helps! The Ancient Gods - Part One is the first campaign expansion for the critically acclaimed DOOM Eternal. Use the hook by the gap to vault over the wall and then dash forward to the dash icon, which should let you reach a second hook and a swing bar to safety. These guys are a pain together as they spawn all sorts of fodder to swarm you. We are trapped by the lantern (the fog nearby hurts) so stay close and pull out your plasma rifle. Also, note that your chainsaw kills them like any other fodder enemy. Dangerous, but that's where we need to jump to. Stay away from the Dark Lord unless you have a hammer charge ready to go. The only ones that are worth the bullets are the stagnant Zombies. The Ancient Gods Part 2 wastes no time in throwing some memorable new bad guys at you. To acquire a hammer charge, kill two of the hounds that the Dark Lord spawns. You'll undoubtedly hear something trying to attack you, and that's because a Cyber Mancubus will be across a gap shooting at you. Thankfully the game starts out a little easy on us. Produced by Clocked: https://happymag.tv/clocked/Played by Tom Cameron: https://happymag.tv/author/tom-cameron/#DOOMEternal #TheAncientGods #PS5 #Gaming #HappyMag #Clocked When the Marauder gets close to death, a Doom Hunter and Riot Soldiers show up. Killing demonic beings is cool and all, but how about taking down the creator as well? Now if you want you can do a much harder arena fight. Head to the left here and drop down to the slope for some health and what is the worst platforming spot so far. The Sentinel Hammer is a powerup that will stun any heavy enemies nearby, and flat-out annihilate smaller ones. The Doom Eternal: The Ancient Gods dlc has arrived and so too has a bunch of new levels, missions and of course collectibles. Its a more organically implemented version of Eternals Slayer Gate challenges. We're not done fighting of course, but you can stay down here and farm fodder enemies to fill your armor if you want. The Ancient Gods Part 2 is more than just a 3-4-hour draw-and-quarter session, though, because you get one useful new tool to help turn the tide back in your favor. Walkthrough Complete. We'll be free after that with a health bag nearby (nice!). Doom Eternal Doom Doom 2016 . By extension, its also massively rewarding once you finally earn that next checkpoint. Because this final obstacle in beating the game can become a battle of attrition and cooldowns, it's nearly mandatory to have the Slayer's Super Shotgun and Mobile Turret mod at their best. The biggest, nastiest new foe and youll meet him early on is the armored Baron of Hell, whose shell must be cracked open before you can begin dealing any damage. Indeed, the Dark Lord will frequently be rendered immobile, so the best way to maximize these moments is with the Mobile Turret. This should net you the extra lives. Every other boss in the game might take time to figure out, but enough experimentation and intuition can knock them off of their thrones. Once it does, let us note that several booster pads show up as does a hook icon high up in the air. Climb up and go right, shoot the target and jump to the pole to swing forward to land.
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